With the freedom of creating his own digital gallery, he was also able to draw from the inspirations he saw every day. “I was like, ‘Oh, I’d love to do something like that.’”Īnd so he did. In one ending of 2011’s The Stanley Parable, the player can find a museum that showcases the game itself, giving it a meta twist. Other games were also playing with the concept of museums as part of their bigger whole. Really deconstructing what an art gallery is.” For example, Barr had recently released a virtual gallery that displayed dozens of water textures pulled from other games and asset packs from the Unity game engine. “I was definitely inspired by stuff that was happening in games, particularly things Pippin Barr was doing. A straightforward enough inspiration, but many others ended up layered on top, too. “I really love art galleries,” he says, almost immediately when we start talking. In other words, at the center of the Venn diagram between galleries, museums, and games, you might find a Zium.Ĭurator Michael Berto released the first Zium, the Zium Museum, in 2017. ![]() “Kind of like a zine, but the museum video game version,” reads the other. “A virtual gallery game, composed of eclectic and wonderful things,” reads one. On The Zium Society’s itch.io page, the word Zium is given two definitions.
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